Learn how to make a pause menu using Unity!
As mentioned in the video, we’ve already created a start menu and a settings menu. Check them out:
Start menu:
Settings menu:
TextMesh Pro Video:
Get TextMesh Pro:
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my game keeps flashing my menu with this:
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using UnityEngine;
public class PMenuScript : MonoBehaviour
{
public static bool IfPaused = false;
public GameObject pauseMenuUI;
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.Escape)) ;
{
if (IfPaused)
{
Resume();
}
else
{
Pause();
}
}
}
void Resume()
{
pauseMenuUI.SetActive(false);
Time.timeScale = 1f;
IfPaused = false;
}
void Pause()
{
pauseMenuUI.SetActive(true);
Time.timeScale = 0f;
IfPaused = true;
}
}
Hi, so when I pause the game for the first time I can continue it via the 'resume' button, but when I pause again and try to click the resume button, nothing happens… Anyone know a solution?
What key will be used if it is in android ??
In case you are having problems that the game start Paused or it just appear in a frame I got one solution Dont know if you want it (NOT TAKING THE PART OF THE BUTTON)
public static bool GameIsPaused = false;
public GameObject PauseGame;
void Update()
{
if (Input.GetKeyDown(KeyCode.Escape))
{
if (GameIsPaused)
{
Resume();
}
else
{
Pause();
}
}
}
void Resume()
{
PauseGame.SetActive(false);
Time.timeScale = 1f;
GameIsPaused = false;
}
void Pause()
{
PauseGame.SetActive(true);
Time.timeScale = 0f;
GameIsPaused = true;
}
Im really confused its the second time this has happened the "Input.GetKeyDown" doesnt work for me, unity says "input does not contain a definition for GetKeyDown"
ok so seems I have to quit unity. I cant do the get key down so I cant do a lot.. nice one. (I have gone through the video 3 times)
this script doest work
I used it to also make a ZA WARUDO sound effect when clicking on pause just for fun
I don't understand, because my Time.timeScale don't work
It's not pause the game
Still the only Unity tutorial channel I ever manage to properly learn stuff from.
Can you do a video about a pause button that shows the pause menu. When I tried the settings don't work
7:02
I'm trying to get my game to pause in the background when I'm in the menu, it just won't work? Here's my menu script,
using UnityEngine;
using UnityEngine.SceneManagement;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
public class MainMenu : MonoBehaviour
{
public void mainMenu()
{
SceneManager.LoadScene(0);
}
public void playGame()
{
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
}
public void continueGame()
{
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
}
public void QuitGame()
{
Debug.Log("Quit!");
Application.Quit();
}
}
Plus, I can only click on my menu once per level for some reason? Thanks
if your game is paused when you start use this code
void Start()
{
pauseMenuUI.SetActive(false);
Time.timeScale = 1f;
GameIsPaused = false;
}
inactive* object
It doesn't work on 2019.4 version. You need to add the PauseMenu script to Canvas, for example. It doesn't work, bacause script doesn't work on a nonactive object. It needs to be active all the time.
This did not work
It worked dude!!
Thanks
for some reason the buttons do not work in my other levels?
THANKS MA DUDE
thanks brackeys for these teaching lessons i'm 12 years old and i make a game but i only have to do is to name it and make an icon and make some more levels and add audio thanks so much
What about if i want to pause with a button?
REMEMBER! If you want your Update() functions not getting your inputs, write
if (PauseMenu.GameIsPaused) return;
at the beginning of your Update(). Instead it will be getting them. And using FixedUpdate for your input system is a bad idea from my programming experience
As you know main menu shown before game screen. So menu screen loaded before game screen. Is there any way to show previous loaded screen? In this tutorial, menu screen is loaded over again everytime.
I need help please Im on a fps game I can't click or interact whith the buttons
For some reason, the buttons don't change color on hovering and don't do the click events
after i press menu and then play again it wont work anymore the pause menu